Event schedule
Server time zone: UTC
| Event | Next start | Starts in |
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Chaos Event
Every warrior for himself! In the Chaos Dungeon there are no nations, no classes and no gear. Every player gets the same Guardian form, the same health and the same set of chaos skills. Only skill and timing decide who leaves the dungeon on top.
Joining
- The event is started by a Game Master and announced in game.
- When it starts, a signup window appears on your screen. Press Join to sign up. You can cancel again while the window is open.
- The signup window stays open for 1 minute.
- There is no level requirement.
- You cannot sign up from prison, from the Forgotten Temple or from another running event.
Rooms
- When signup closes, players are split into rooms in signup order. A room holds at most 18 players.
- Every room is a free-for-all. Karus and El Morad fight in the same room and everyone is your enemy.
- You only see and fight the players of your own room.
- A room that ends up with too few players is not started. Those players are not teleported.
Everyone is equal
- Every player turns into a Guardian. Your armor, weapons and capes are hidden and give no bonus.
- Names are hidden. Other players are shown as Karus Guardian or El Morad Guardian.
- Everyone has 10,000 HP and 10,000 MP. All buffs are removed when you enter.
- A normal hit always deals 500 damage, no matter your level, class or gear.
- Your class skills are replaced by the chaos skill tree. Your own skill bar returns after the event.
The battle
- Everyone is teleported to a random spot in the dungeon. For the first 30 seconds no damage can be dealt.
- A timer under the target bar shows the preparation countdown and then the remaining match time.
- The match lasts 30 minutes.
- When you die, you respawn at a random spot and keep fighting.
- Every kill is shown in the chat of your room with the real names and the place of the kill.
- Hold Tab to open the scoreboard of your room.
Chaos skills
| Skill | Effect |
| Spirit Sword | Melee strike for 1,000 damage. |
| Ice Counter | Melee strike for 1,000 damage and slows the target. |
| Fire Sword | Flaming projectile for 3,000 damage. |
| Ice Sword | Icy projectile for 3,000 damage over 6 seconds and slows the target. |
| Inferno | Fire rain on an area for 2,000 damage. |
| Stun Lightning | Lightning on an area for 2,000 damage with a high chance to stun. |
| Poison Knife | Deals 20% of the target's maximum HP. |
| Throw Stone | Throws a stone for a small amount of damage. |
| Tears of Angel | Restores 1,000 HP. |
| Sprint | Running speed +150% for a short time. |
| Stealth | Invisible for 30 seconds. It ends when you attack or take damage. |
| Eyes Of Chaos | Shows you the real names of everyone in your room for 1 minute. Only you see them. |
Chaos Cubes
- Chaos Cubes float around the dungeon. Walk through a cube to pick it up.
- Each cube gives one random item. A collected cube appears again after 60 seconds.
- Cube items only exist inside the event. They are removed when you leave, log out or the event ends.
| Item | Effect |
| Killing Blade | Melee strike for 10,000 damage. |
| Drain Restore | Restores 10,000 HP over 20 seconds. |
| Light Pit | Running speed +200% for a short time. |
| Tears of High Class Angel | Restores 5,000 HP. |
Rules
- /town does not work inside the Chaos Dungeon.
- You cannot sit down, and HP and MP do not regenerate on their own. Heal with skills and cube items.
- Private messages are disabled during the event.
- The character and inventory windows cannot be opened.
- You cannot earn coins or items, apart from the cube items.
- If you disconnect, you can log back in while the match is still running and you return to your room.
Scoreboard and ranking
- The scoreboard lists every player of your room with kills and deaths.
- Players are ranked by kills. With equal kills, fewer deaths ranks higher.
- The top 3 of each room are marked as winners.
- At the bottom you see the National Points you earned in this match and your premium bonus.
- When the time is up, every room's final ranking is announced and everyone is teleported back to Moradon.
National Points
| Action | National Points |
| Killing a player | +10, plus your premium bonus |
| Being killed | -10 |
Rewards
- Finishing first in your room counts towards the Chaos Winner achievement (win 30 times).
- Every kill counts towards the Fast Killer in Chaos Event achievement (500 kills).
- Additional rewards for the top places will be announced.